
Grace Hall
UX/UI Design

It's Me, Hi.
Someone once asked me what my goal of being a designer is.
My answer: Create digital experiences that make the most boring tasks engaging. Life's too short to live in the ordinary.
Adaptable. Creative. Innovative.
Caffeinated.

My Story
Hello, I'm a curious and driven UX/UI Designer with a strong game design background. My belief is that life’s too short for ordinary experiences. My work focuses on transforming friction into flow. Whether that’s through intuitive apps, immersive game encounters, or interactive systems that reward curiosity as much as completion.
I’ve built my career at the intersection of User Experience Design. With everything from boss encounters and world events at ZeniMax Online Studios to quests at Blizzard Entertainment. Alongside game development, I’ve applied my skills to digital branding and product design, co-founding BuzzBrand to help early-stage companies create authentic identities, user-friendly websites, and engaging digital strategies.
Across every project, I focus on the details that make interactions feel effortless, human, and memorable. For me, design isn’t just about usability. It’s about creating experiences that inspire, delight, and last long after the screen fades.
